[Update Time]
07:00–08:00 on August 3, 2026 (UTC)
[Mutated Barren Season Optimizations]
1. Added tabs for viewing [Plunder/Protect Log] and [Plundered/Protected Log] in the Colony Treasure Hunt event in Mutated Barren.
2. Added the display of remaining Plunderable or Protectable times for Soldier Ants Colonies in Mutated Barren.
3. Adjusted the position of the [Cancel War Declaration] button on the War Declaration interface.
4. Adjusted some of the Point rules in Stage 1 of this season: the Fruitful Points provided by Fortresses in the Crimson Desert and Purple Plateau areas will be adjusted to 0, meaning that in Stage 1, occupied Fortresses will not provide any Fruitful Points after entering the Ripe Phase.
5. Lowered the Fruitful Points requirements for the “Fruitful Points Tier Rewards” in the Fruit Scramble event rewards for this season.
6. Lowered the Queen level requirement for unlocking the Colony Treasure Hunt event.
7. Fixed an issue where some Alliances were unable to initiate war declarations (※ After the fix, go to the “Camp Territory” interface, tap the Camp Outpost coordinates, then swipe to view the Fortress that the Outpost belongs to, and tap the Fortress to view its details to refresh its occupation status).
[Optimizations & Adjustments]
1. Reduced the development resource costs for some systems:
To optimize the overall development experience and lower the entry barrier, we have reduced the resource costs for the following systems: [Mutation System], [Soldiers Reform], [Amp System], and [Special Ant Evolution]. All future development actions in these systems will reflect these reduced costs. (※ Following this update, for Rulers who have already developed in these systems, the corresponding amount of resource difference based on their current development progress in each system will be returned.)
2. Soldiers Reform system optimizations:
① Added an “All Soldier Types” tab to the Soldiers Reform page.
② The [Piercing Pincer] and [Mutant Formic Acid] reforms are now deployed under the “All Soldier Types” tab, and the attributes they provide once activated will take effect for all soldier types.
③ The reform attributes already activated in [Rare Reform] will now take effect for all soldier types when participating in the Trial of Valor and Restrain Groundhog events.
④ Adjusted the unlocking requirements for some Reform Cooperation in the Soldiers Reform system.
⑤ Added a “Quick Open” feature to the Reform Chest opening interface (up to 999 chests can be opened at once).
3. Optimized the text descriptions and visual presentation effects of some in-game interfaces.
[Bug Fixes]
- Fixed an issue where Fiddler Crabs could not be attacked normally under specific circumstances.
- Fixed an issue where the Camp Protection countdown displayed abnormally during the season under specific circumstances.
Note: The above information is for reference only. Please refer to the actual in-game announcement for details.
