Help Revive Low-Population Servers
Dear StarUnion Team,
I would like to share a suggestion regarding the declining population on some servers in The Ants: Underground Kingdom.
On some servers, player activity is decreasing. Smaller alliances struggle to recruit new members, while larger alliances also lose players. This can create a downward spiral: fewer active players make it harder to meet migration requirements, and without enough eligible players, alliances may struggle to move to more active servers.
I understand that Cross-Server Convocation and server migration already provide ways for players to move. However, migration does not necessarily solve the underlying problem of declining server populations.
I would therefore like to suggest considering a system similar to World of Warcraft’s Connected Realms, introduced by Blizzard.
In World of Warcraft, multiple realms were technically connected. Players could interact, form groups and guilds, and participate in shared activities while their original realm identity remained visible.
Could something similar be considered for The Ants?
For example:
- Connecting selected low-population servers in certain game activities.
- Allowing alliances and players from connected servers to participate in shared events and battles.
- Keeping the original server number visible next to player names.
- Preserving existing alliances and server identities wherever possible.
I realize that The Ants has different mechanics, especially regarding Lost Island, Server vs. Server, colonies and migration. I am not suggesting that this would be easy to implement. However, perhaps a comparable solution could help keep declining servers active instead of requiring players to leave their home server.
My questions are:
- Does StarUnion have any plans to address declining server populations?
- Are automatic server mergers or connected-server systems being considered?
- Could a system similar to Connected Realms from World of Warcraft be technically possible in The Ants?
- Are there any plans to improve migration opportunities for alliances on low-population servers?
Small alliances should not be forced to abandon their communities just because they no longer have enough members to meet the requirements for a group migration.
A Connected Servers system could allow these alliances to remain together, participate in island events and PvP activities, and continue progressing alongside players from other connected servers.
I am asking these questions because I care about the long-term future of the game and its communities.
Thank you for your time and consideration.
Best regards, A dedicated player of The Ants: Underground Kingdom