Doctus Diaries Vol 2
Personal Achievements and Healing Changes
Breaking news! This information was just shared and as we can see, things have changed since Lost Island S1.
There is made change in personal achievement.
In S2 we need to build only 50 towers to complete it instead of building 150 as in
S1.
SX and SXI healing. Revival fungi limit and accumulation speed is based on personal honor
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SVS - #487 vs #537
With less than 20 minutes left, S487 is leading with 38.06G to S537 having 35.08G.
Unless something drastic happens, S487 will bring home another win!
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Doctus Diaries #3
Fresh from Doctus, a couple of update regarding the Wonders and rewards:
This is Alliance reward for level 9 wonder capture. By description it is unclear - it will be given each time when Alliance capture lvl 9 wonder or once per wonder. If it will be given each time, it means that two friendly alliances can swap wonder each day. (edited)
We also found out that some GREAT rewards will be given to everyone for participation in Lost Island Season #2
This Alliance reward will receive each member for participation in Lost Island S2.
Stay tuned for more as we clarify one of the most important topics on every Ruler’s mind - Season Healing!
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BREAKING NEWS
Season Ant Healing Clarified
The question on every Ruler’s mind is how exactly the healing for Season Ants has changed for Lost Island Season 2.
During Lost Island Season 1, Season Ants could only be healed by using resources. Many Ruler’s were somewhat unprepared for the massive amounts of resources needed for not only healing, but for Building Enhancements. This caused more than one “bottleneck” for many Rulers.
We were told that Season Ant healing for Lost Island, Season 2 would require Revival Fungi - a significant change from last Season. The question everyone is asking, though, is does Season Ant healing use ONLY Revival Fungi or does healing require Revival Fungi AND resources; if so, what is the ratio?
Rulers, I have the answer for you:
The healing ratio of one SXI ant. It takes resources and revival fungi as well. Ratio is in screenshot:
So, the answer is that we will need BOTH resources AND Revival Fungi to heal Season Ants! Stock up and get ready, Rulers!
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**Doctus Diaries #5 **
Alliance Resource Nodes
This is how alliance resource nodes looks like where anyone can gather any type of resources
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STAMINA
Hello Rulers!
I have been getting a lot of feedback lately regarding the issue of “Stamina” on Lost Island,-Season 2.
The change that was made that requires Stamina for towers had run into a roadblock when it comes to other events, like the MudSkipper.
Like the old days when fighting the GroundHog took 30 Stamina, this same situation has been implemented for Lost Island - Season 2.
The most numerous response in regards to the Mudskipper event has been:
Care to share your thoughts? I would love to hear from the Community.
Resource Preparation for LI
As we learned from LI-S1, resources were the bottleneck for pretty much everything.
Although Revival Fungi has been introduced for Season Ant healing, we still have to use resources, albeit less than last season, to heal.
In order to maximize the resource output of your Hill, below is a list of Ants that increase resource output. If you don’t have these leveled yet, go ahead and level their skills because they will help you to stockpile resources for Lost Island!
Ants that modify resource output:
- up to 2500/h meat for each woodlouse
- bonus up to 200% for feeder effect
- meat output up to +300% for 2h with 8h cooldown
- every 22h instantly up to 1m-3m of meat
- up to 2500/h plant for each plant flora
- bonus up to 200% for plant cutting
- plant output up to +300% for 2h with 8h cooldown
- every 22h instantly up to 1m-3m of plant
- up to 2500/h for each soil pile
- bonus up to 150% for soil softening effect
- soil output up to +300% for 2h with 8h cooldown
- every 22h instantly up to 1m-3m of soil
- up to 2000/h for each sand pile
- bonus up to 150% for Boulder effect
- sand output up to +250% for 2h with 8h cooldown
- every 22h instantly up to 500k-2.5m of sand
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Game Update 08/29/22
The update on 8/29/2022 introduced several long-awaited features as well as new content.
I will discuss the “March Troop Preset” here today.
We now have March Troop presets! Yes!
This gives us the ability to save up to four (4) March Troop “presets.”
Click on the number (1-4) to make the different March Troops.
This is SO helpful!
I have my normal, everyday March, my Gathering March, and now a March for the Pangolin and a March for the Groundhog.
Never again will I join a rally with the wrong troops! LOL Yes, we’ve all done it but those times are behind us!
Have a look at the screenshots below and I welcome any feedback from the Community.
What are your thoughts about this?
Event - Questions and Answers
Hello Community! Just a quick update here that there is a new Lost Island Event that will earn you rewards for answering correctly.
Stay tuned to this thread for more!
Hiding your Stars!
After the update on 8/29/2, Rulers now have the ability to hide their Hills’ stars! Click on your Queen > Skin > Anthill > and at the top right, there is a checkbox “Star Display.” Toggle this on/off to show/hide stars.
Insects and their skills!
After the update on 8/29/2, Rulers now have the ability to see ALL of their insects and skills!
Bring up your Insect screen and notice at the top right a new icon. Click this icon to show your insects’ skills!
Stay tuned to this thread for the latest information!
Server Convocation is OPEN!
Wonder Occupation - Update 1
This Island is going much, much faster than last Season.
We have found that the Wonders have decreased in difficulty by several orders of magnitude and see no reason not to be able to achieve every single achievement before the Island ends.
Stay Tuned for more!
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