Lost Island Season 6 has begun! (LAST LOST ISLAND)
Once again we are currently in the matching stage for season 6 in group 1 (After the merge of servers 1-300). Further matchmaking results will be released soon when available.
Also, this will be the final lost island post… for infinity times for me to post and… we are finally ending the lost island chapter and marching towards the barren land “island” after this final season 6 for me personally.
Are you wondering about the purpose of this new special anniversary insect given by the developers? What are these of them? No worries, I am here to address your curiosity!
This insect is useful for both free or paid players as a helper insect (It’s the most useful purpose).
You can refer to the red box squared, and it can work as a damage “Helper Insect” compared to other current universal purple insects that increase defence as a “Helper Insect”. Thus, it will help players to deal more damage rather than defence which can be useful to orange insects like the beetle, crab, hornets etc. (Useful for pangolins, groundhogs, and duels or even mine)
This insect does give benefits compared to the current ones (Purple insects), and hope it will help people out in the island’s event!
Announcement of Alliance Initial Place & Start of Lost Island!
27 March 2023 is the starting date of my Season 6 Lost Island Journey, and probably the final lost island! I have provided the alliance’s initial place information below for alliance reference if anyone is interested in finding the matchmaking information!
Anyway, let us look forward and await more news about this lost island!
Some of you might have missed out on the latest information about the lost island update! One of the most important updates this time would be able to heal season soldiers with revival fungus. However, do note that these revival fungus kinds of work like the one players use in alliance expedition.
Hence, when you run out of these revival fungi you do need to heal season soldiers again with speed-ups and resources accordingly. (This time round resources spent on healing soldiers will only be returned by 70%, refer to the photos below for more accurate pieces of information)
Tips on how to be able to purchase all 4 Bio-essence and a single exotic shell from the season store every week without fail!
The most important rule is to be consistent for this to work without fail and even with 1.2k extra lost island fruity on Monday morning! This is proven to work as I have 1.2k fruit even today morning while I fully purchased all 4 Bio-essence and a single exotic shell from the season store!
Before you continue reading, these are the requirement for this strategy to work!
You must be a cultivator and either cultivate meat or leaf. (With all those features like extra x amount of rss/h)
You must not be too active in fighting against other players, you can still fight but can’t be a lot.
Now! If you are not sure how to get lost island fruits refer to the photo below.
3 factors are needed for this strategy.
Always hunt level 18-19 hornet for the first 20 wild creatures and all 10 level 35 gecko or above when the game reset at 00:00 UTC.
Always send all 4 units to gather meat or leaves from 01:00 UTC to 5:00 UTC, then take back to waste stamina and send it again until the next morning.
Hence, if you do all these you will be able to purchase all Bio-essence and exotic shells from the store. However, the limiting factor is you cannot fight a lot for your alliance! This is proven to work, as I tried it myself last week! So it is good for people who are not active in fighting!
Tips and strategy for attacking resources node that is level 7 and above. Have you ever wondered why sometimes resource node is so hard to attack? Because you are not using the right strategy! (Useful for not extremely strong players)
For the people who don’t know, on the lost island. Resource nodes that produce different types of troops are guarded by three different types of troops unit.
Produce carriers, defender= Guardians
Produce shooters, defender= Carriers
Produce Guardians, defender= Shooters
Depending on your main unit, e.g. for me personally, I am shooter main and it is always easy for me to occupy level 7 or above resource nodes that are defended by carriers or shooters.
Why? 2 factors contribute to this result.
Shooters have an advantage over carrier
Shooters and shooters are fair matches
But why are guardians so hard to win against as shooter main?
Guardians have a natural advantage over shooters.
Guardians are slow dragging ants which means they probably can still have some amount alive. Hence, mean you will lose.
Moral of the story and solution:
No matter which resource node it is, always use the nature of law (Evo and the game settings).
Guardians can be easily defeated if you are a carrier main, if you are a shooter you should always go for shooters or carriers defended resource nodes.
How to get all minimum rewards (LI fruits) for everybody in the fortress occupation (Guide)
If you did not know, every fortress has a minimum reward e.g. defeating 500 season soldier ants in the fortress. In order for everyone to achieve this minimum reward for every fortress e.g. the weakest fortress-like ferry.
Steps as an alliance to ensure everyone in the alliance get the minimum rewards for extra lost island fruits:
Set a time e.g. 13:00 UTC for rallying on the fortress
Everybody uses t1/t2 to rally the fortress (For those rally leaders, please kick ants that are higher than t1/t2 in your rally)
After everyone touches/attacks the fortress with t1/t2 (TO ensure minimum rewards)
Then we need an R4/R5 to countdown for 5 seconds to 1 second. When the countdown ends, everyone is free to attack the fortress with any tier of troops.
Thus, by following the steps on top everyone in the alliance gets the minimum rewards (LI fruit) for every fortress, no matter the defenders’ level in the fortress.
There are 3 unoccupied wonders that are being fought against alliances in the form of 1v1, 1v1, and 1v1. Most likely, these alliances shown in the picture will be fighting against each other for more fortress. More information will be provided when available.