08/27/22 – Building Captures Revisited
So, the biggest obstacle we are facing is the clay and tower caps. We came with a full active alliance and of course everyone wants involved for the achievements. However, once you do the math to share with everyone that limits it to 1.5 towers a day people can build. Sharing has been some concern. We have some members that are trying to get in every tower and some who are holding off for others to get achievements and waiting their turn.
The other issue we ran into was residences, lairs, and wonders exploding before everyone was able to get in hits. One way we are working on resolution is limiting attacks to 1 each player. Another method we tried and surprisingly has been working is sending t1 or t2 to capture. We are able to do this up to level 5! Even with lowest tier possible being used it is only taking 10 minutes! On average player count ranges from 30-50. The difficulty levels might need revisited in starting areas.
We have not left our starting zone as clash zones have not opened. Hoping difficulty increases to allow more players to be involved. With current starter zone difficulties being nonexistent I am starting to feel that the past 2 months of working every ca to build safe resources was a waste of time. I have gained more safe resources being in the island than I have on average per day on normal map and have worked minimal colony actions.
Is not a building but even insects have been less challenging. Last lost island I was terrified of the hornets as occasionally I would loose on even my pro unit, but I am able to take them with my weakest of marches now. I was also surprised that even a level 35 gecko could be soloed. While this caters to a good portion of the players there are those of us who like to be challenged and have to use teamwork and strategy to succeed. Will update on the difficulties once we get out of the starting zones as I am receiving updates from all alliances on their progress in lost island. We are all being very open with each other on progression.