Maximum stars/colonies
In each of the six cells, the maximum star level is 2 red stars.
In each of the twelve genes, the maximum star level is 5 red stars.
In each of the twelve germs, the maximum star level is 5 red stars.
Each colony has its own maximum level.
The first colony has 15.
The second colony has 18.
The third colony has 21.
The fourth colony has 24.
After you collect the last star (cells, genes, germs) or the last level of the colony, there is an opportunity to evolve.
Ascend
It makes sense to give everyone 1 ascend in turn, then everyone 2 ascend, then as desired.
All ascends have the same buffs and increases, only the requirements are different.
Evolution of mutation flora
Overall Attributes Boost what is it?
Let’s say we have a level 5 cell evolution with an attribute of 2.5%. At the same time, our cell (let’s say) has the following buffs:
- guard defense 82%
- shooter attack 82%
- carrier health 32.8%
How will our buffs ultimately (in statistics, not on the screen) look with an attribute of 2.5%? We need to do a little math:
- guard defense will be => 82 * (1 + 2.5/100) = 84.05%
- shooter attack will be => 82 * (1 + 2.5/100) = 84.05%
- carrier health will be => 32.8 * (1 + 2.5/100) = 33.62%