Fortress Protocol
WoJ’s main goal on group events has always been to get the maximum amount of rewards for the maximum amount of people in the alliance, and that’s been the highest consideration when creating our fortress protocols.
We want people to get rewards for both the soldier kill and the durability phases of the fortresses, but the fortresses are too weak to simply attack and have enough soldiers for everyone; one could hit can clear most of them out. To get around this, WoJ has created a system of having everyone hit with T1s and T2s before sending real marches.
WoJ also has a very large number of languages spoken. With no common language, we needed a system of being able to communicate where we were in the protocol quickly, without using words. To do this, we’ve created a color code system where we change the marker on the fortress as we enter different phases of the attack.
WoJ protocol, as followed by R4s:
WoJ protocol, short version for alliance members: